The Rules

Smallpeice Computing and Microelectronics Summer School 2015

In the Rulebook

www.southampton.ac.uk/~hc13g11/

  • The rules of the game
  • Safety regulations
  • Tournament format
  • Detailed specifications

Two Colours

A Game of Tokens

The Arena

Tokens

110mm ± 10mm per side

Scoring

Each token, gold or silver, entirely in your zone is worth 2 points.

However:

If you have both gold and silver tokens in your zone, your points are halved.

There is also 1 point for moving from your starting position.

Example

1 5 4 7

Example

  • Black: no tokens, moved; 1 point.
  • Blue: 2 silver tokens, moved; 5 points.
  • Green: 1 gold and 2 silver tokens, moved; 4 points.
  • Red: 3 gold and no silver tokens, moved; 7 points.

Regulations

Autonomy, safety, size, sportsmanship

Autonomy

Once the start button has been pressed, your robot must be completely autonomous. No remote control systems are allowed.

Safety

Your robot must pass a safety inspection before competing.

Things we'll be checking for include:

  • Sharp edges
  • Loose components
  • Inadequate battery protection

Unhappy Batteries

Happy Batteries

Make sure that your battery is:

  • securely held in place;
  • adequately protected from damage;
  • only connected directly to the power board.

Also, the power switch must be easily accessible on the top of the robot.

Size

At the start of the match, your robot must fit inside a cube with sides 500mm long.

However, after you press start, the robot may expand beyond this limit.

Sportsmanship

Two Colours is a non-contact game. Please try to avoid other robots.

Avoid damaging the arena, linesmen, or other robots.

Generally, be a good sport.

Tournament Structure

Two phases: the league and the knockouts.

Matches

Each match is three minutes long, and involves four robots.

Present your robot to a match official at least one minute before your match is due to start. You will be able to place your robot in the arena.

At the end of the match, only enter the arena when instructed, to allow the linesmen to record the scores.

The League

Each team will face every other team at least once.

League points are awarded based on position in each match.

Position League points
1st 8
2nd 6
3rd 4
4th 2
Absent 0

The Knockouts

  • Two quarter-finals, with one team eliminated in each.
  • Two semi-finals, with two teams eliminated in each.
  • The grand final.

All teams go on to the knockouts, but the top two from the league go straight to the semi-finals.

Summary

  • Collect tokens of the same colour.
  • Be good sports.
  • Learn from the league to conquer the knockouts.
  • Have fun!

Any questions?

https://harrycutts.me.uk/sp2015/

"Quadrocopter: LiPo Battery Turnigy 3S (11.1 V), 2200mAh, 25-35 C" © 2010 Lenz Grimmer CC BY-NC-SA 2.0 (background removed).
photo of tokens © 2012 Howard Buck CC BY-NC-SA 2.0.

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